Never woulda guessed...
Dec. 21st, 2007 10:38 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Snagged from the nerd Noah:
I Am A: Chaotic Neutral Human Rogue (7th Level)
Ability Scores:
Strength-15
Dexterity-16
Constitution-17
Intelligence-14
Wisdom-16
Charisma-11
Alignment:
Chaotic Neutral A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment because it seeks to eliminate all authority, harmony, and order in society.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes 'fake it' well enough to cast spells from scrolls, activate wands, and use just about any other magic item.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)
I Am A: Chaotic Neutral Human Rogue (7th Level)
Ability Scores:
Strength-15
Dexterity-16
Constitution-17
Intelligence-14
Wisdom-16
Charisma-11
Alignment:
Chaotic Neutral A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment because it seeks to eliminate all authority, harmony, and order in society.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes 'fake it' well enough to cast spells from scrolls, activate wands, and use just about any other magic item.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)
Meta
Date: 2007-12-22 03:45 am (UTC)You're a level higher than me. Bastard.
Re: Meta
Date: 2007-12-22 03:53 am (UTC)Re: Meta
Date: 2007-12-22 03:57 am (UTC)My charisma is higher than yours. But that's not much of a challenge, now, is it?
Re: Meta
Date: 2007-12-22 04:11 am (UTC)Oi!
Re: Meta
Date: 2007-12-22 04:14 am (UTC)Yes?
Re: Meta
Date: 2007-12-28 07:13 am (UTC)Ya should be nice. Never know when ya might need a lock picked, or an invisible scout.
Re: Meta
Date: 2007-12-28 11:56 pm (UTC)I am nice.
Re: Meta
Date: 2007-12-29 11:01 am (UTC)Ta me, ya should be nice.
Re: Meta
Date: 2007-12-29 01:17 pm (UTC)Oh, really?
Re: Meta
Date: 2007-12-31 08:29 am (UTC)Like I said, never know when ya need an invisible scout. Piss me off, an' ya never know what might happen.
Re: Meta
Date: 2007-12-31 01:02 pm (UTC)Oh, that's right. You're the type to stand there laughing as I get my ass handed to me on a platter just because I insulted you.
Re: Meta
Date: 2008-01-02 10:37 pm (UTC)I'm sure you could handle trouble on yer own -- after all, I trained ya.
Re: Meta
Date: 2008-01-02 10:38 pm (UTC)Well, you and Ivan. But I think you did a better job. Asshole that you are.
Re: Meta
Date: 2008-01-02 11:51 pm (UTC)*beams* 'course I did!
Re: Meta
Date: 2008-01-02 11:54 pm (UTC)I actually wound up teaching Ivan a few things.
Re: Meta
Date: 2008-01-03 12:52 am (UTC)Re: Meta
Date: 2008-01-03 01:12 am (UTC)Re: Meta
Date: 2008-01-03 06:10 am (UTC)Re: Meta
Date: 2008-01-03 12:48 pm (UTC)Re: Meta
Date: 2008-01-03 10:57 pm (UTC)Re: Meta
Date: 2008-01-03 11:01 pm (UTC)Re: Meta
Date: 2008-01-04 01:32 am (UTC)Re: Meta
Date: 2008-01-04 02:07 am (UTC)Re: Meta
Date: 2008-01-04 03:58 am (UTC)Re: Meta
Date: 2008-01-04 04:36 am (UTC)Re: Meta
Date: 2008-01-04 04:53 am (UTC)Re: Meta
Date: 2008-01-04 06:17 am (UTC)Re: Meta
Date: 2008-01-04 06:49 am (UTC)Re: Meta
Date: 2008-01-04 06:53 am (UTC)